The+Mind+Game

Day 1

 * 1) Introduce, preview cover and title. This book is about a boy who loves to play computer games. Do any of you love to play computer or video games? But then something happens so that he can't play anymore, and he doesn't know what to do!
 * 2) Individually, look through the book and tell yourself what is happening. Share a few predictions.
 * 3) One of the things good readers so when they read is if they get to a word that they don't know what it means, they try to figure out what it might mean by reading the sentence and thinking about what makes sense.
 * 4) p. 4 wrapped up: read the sentence, predict the meaning from the context
 * 5) p. 5: flexed his fingers
 * 6) Review strategies for tricky words
 * 7) read alone; give out stickies for marking unknown words
 * 8) share words they figured out from the context (monitor, forlorn, etc)

Day 2

 * 1) What is the main idea of this book? What is the lesson? What does the author want you to learn?
 * 2) Show worksheet where they write what they know about the boy. When you read, you should be thinking about what you can learn about a character from the book. As you read today, try to find evidence in the words of the book for things you could be sure of about the boy.
 * 3) Students read.
 * 4) Students share some things they know about the boy. Assign the worksheets.
 * 5) Look for answers to these questions:
 * 6) Do the boy's parents miss the computer as much as he does?
 * 7) What does the boy do after he discovers the computer is missing?
 * 8) Do you think it's good for people to spend lots of time playing computer or video games? Why or why not? (opinion)